﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CameraControl : MonoBehaviour
{

    [SerializeField]
    public Transform player;
    
    // Start is called before the first frame update
    void Start()
    {
        // transform.position = new Vector3(player.position.x, player.position.y, transform.position.z);
    }
    

    // Update is called once per frame
    void Update()
    {
        // transform.position = new Vector3(player.position.x, 0, transform.position.z);
    }
}
